AcadeCoders 2022

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ACADECODERS SUMMER 2022

This summer, AcadeCODERS is a coding and robotics camp and is  excited to offer:  3D design, video game design, pixel art animations, robotics, animation, and an introduction to Python

Campers will also enjoy the Athletik programme, focusing on various independent and group sports skills each week.  Activities will be delivered in a bilingual format.

 


Schedule and Weekly Themes

  • Week 1: June 27 – June 30 (4 days) 

TINKERCAD 3D DESIGNS

  • Week 2: July 4 – July 8 

BLOXELS 2D VIDEO GAME DESIGN

  • Week 3: July 11 – July 15

PIXILART ANIMATIONS

  • Week 4: July 18 – July 22 

LEGO SPIKE ROBOTICS

  • Week 5: July 25 – July 29

STOP-MOTION ANIMATION

  • Week 6: August 2 – August 5 (4 days) 

INTRODUCTION TO PYTHON

  • Week 7: August 8 – August 12 

PYTHON MATH WEEK

  • Week 8: August 15 – August 19 

PYTHON 2D GAME


 Week 1: June 27 – June 30 (4 days) TINKERCAD 3D DESIGNS

AcadeCoders will learn about 3D design and its applications. They will use the popular software Tinkercad to design a variety of different objects, completing challenges and learning new techniques, culminating in a more detailed design project. Design challenges will include a car, airplane, snowman, and a house.

Learning Goals: Coders will be able to create a 3-D computer model of various objects

Final Product: 3D files of various designs, which can be used for 3D printing.

Week 2: July 4 – July 8 BLOXELS 2D VIDEO GAME DESIGN

Bloxels is a fun video game design software that allows users to make custom levels, characters, and enemies for a platformer game.  Coders will have an opportunity to design, animate, and play their game.

 Learning Goals: AcadeCoders will learn to create various video game features in a 2-D game 

Final Product: A finished platformer video game with custom characters and levels

Week 3: July 11 – July 15 PIXILART ANIMATIONS

This week AcadeCoders will learn how to make images and simple animations with Pixilart. They will learn about creating image layers, frames and frame rate, and various art techniques. They will create a longer, more detailed animation as their final project.

Learning Goals: Coders will learn various art and animation techniques

Final Product: A short animation video

Week 4: July 18 – July 22 LEGO SPIKE ROBOTICS

During the Lego robotics week, Coders will learn a variety of techniques for building and modifying Lego robots. They will follow

detailed instructions, and collaborate with peers to optimize their designs and complete challenges.

Learning Goals: AcadeCoders will learn to assemble and control Lego robots. They will follow detailed assembly instructions and make their own modifications.

Final Product: A Lego robot

Week 5: July 25 – July 29 STOP-MOTION ANIMATION

AcadeCoders will learn about different animation techniques, with a focus on stop-motion animation. They will use their creativity to come up with simple stories that can be conveyed with stop-motion animation. They will use a variety of props to create their own

stop motion videos, with a longer video created by the end of the week.

Learning Goals: Coders will understand the techniques used to create stop-motion videos.

Final Product: A stop motion video.

Week 6: August 2 – August 5 (4 days) INTRODUCTION TO PYTHON

Coders will be introduced to programming with Python. They will learn how to code programs that print text, store data, and follow basic logic. They will complete various challenges and work together to solve problems. Students will create a custom guessing-game program by the end of the week.

Learning Goals: A basic understanding of Python, variables, print statements, and conditional statements.

Final Product: A simple guessing game

Week 7: August 8 – August 12 PYTHON MATH WEEK

During the Python Math week, AcadeCoders will learn Python programming techniques with a focus on automating math problems. They will learn how to add, subtract, multiply, and divide using programming, with various challenges along the way. The end product of this week is a program which can calculate the area and perimeter of different geometric shapes.

Learning Goals: An ability to carry out addition, subtraction, multiplication, and division with Python

Final Product: A program that can calculate the area and perimeter of various shapes.

Week 8: August 15 – August 19 PYTHON 2D GAME

Python game week will give Coders an opportunity to build a simple 2D game from scratch. They will use mathematics, programming logic, and learn about coordinate systems in order to successfully build their game. Students will have the opportunity to customize their game, including the characters, background, and difficulty.

Learning Goals: AcadeCoders will learn about coordinate systems, collisions, and apply their python skills to create a game.

Final Product: A basic 2D “flappy-bird” game built from scratch, with custom images chosen by students.

 

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