Blog
Sodoku Practice for Caribou
Here are some websites that provide multiple Sodoku games: My Puzzle SodokuSodoku VIP Source:: Mme Sarah’s Blog
Fractal Tree Scratch Project
Fractal Tree Scratch Project Choose the Ball Make these variables: Add the Pen Extension. Find: then Add this code on the ball sprite: Run the program: Source:: Mme Sarah’s Blog
Scratch Project Ideas and Instructions
Here are a few choices of Scratch projects to make: Platform Game by CS FirstLauncher Game by CS First Source:: Mme Sarah’s Blog
Bonus Computer Program Challenges
Need an extra challenge when programming in class? Try these! 1) Write a program called “LeapYear” in which the user is asked to enter a value – a year to be tested to see if it is a leap year. Have the program say either, yes, the entered year is
Scratch 3.0 is here!
Scratch 3.0, the latest version of the popular block-based programming language, it now available for all users!ScratchScratch 3.0 will work on both desktops and tablets alike, and has some exciting new blocks: you can make your characters speak out loud, and there is built in support for Makey Makeys! Scratch
Hexaflexagons – back by popular demand!
We seem to have a holiday tradition of making hexaflexagons! Here is a link to my favourite template for making tri-hexaflexagons: Aunt Annie’s Tri-HexaflexagonsVi Hart’s video about Hexaflexagons:Intro to hexaflexagons Source:: Mme Sarah’s Blog
AcadeCap Teacher and Staff Blogs
Our Unique Fingerprints
Much like how we are unique individuals, our fingerprints are unique too! This is what the students discovered as they stamped their fingerprints and compared them with each other using a magnifying glass. Source:: Mme Nora’s Blog
Menu for Mister 6
The students were busy creating a menu for Mister 6! The catch? Mister 6 only eats food in groups of 6, so the students had to make a menu with combinations of not more or less than 6 pieces of food. Mister 6 makes us work really hard at developing
Bone Bridge October STEM Challenge
Students worked in two groups of three on their October STEM Challenge. The objective for this age group was to build the longest bridge possible using a set amount of materials. Students put on their engineering hats as they gathered in their groups to discuss their ideas and plan for
Early Settlers Games
The Grade 3/4 class is having fun using what they have learned during our unit, to create their own trading cade game, based on early European settlers. We are excited to play our games on Friday. Source:: Mme Melissa’s English 4-5 Blog
Toy Inventors
While exploring the steps taken when creating a new good for the marketplace, students concluded their market research and designed a prototype for a new toy. Source:: Mme Melissa’s English 4-5 Blog
Catan- Learning about the Marketplace
Students enjoyed learning how to play the strategic board game, Catan. The students did a great job of using their unit vocabulary when referring to items that are “in demand”, “traded”, “exported”, and “imported.” The game supports the understanding that the medium of exchange, as well as the ever-changing marketplace,