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AcadeCamp

AcadeCoders Blog 2016: MinecraftEDU (July 25th-29th, 2016)

MinecraftEDU Welcome to the fifth week of the AcadeCoders session: MinecraftEDU. This week’s session of MinecraftEDU will cover large amounts of creative processes within MinecraftEDU and understanding how world libraries work. The AcadeCoders will be exposed to a new world each day and will attempt to replicate it in their

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AcadeCoders

AcadeCoders Blog 2016: HTML/CSS (July 18th-22nd, 2016)

HTML/CSS Welcome to the fourth week of the AcadeCoders session: HTML/CSS. This blog post will cover each daily activity of each camp day with various pictures and descriptions. HTML/CSS are markup languages used to code and design responsive and beautiful websites. Day 1: Monday, July 18th, 2016 We began the

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AcadeCoders

AcadeCoders Blog 2016: JavaScript (July 11th-15th, 2016)

JavaScript Welcome to the third week of the AcadeCoders session: JavaScript. This blog post will cover each daily activity of each camp day with various pictures and descriptions. JavaScript is an object-oriented computer programming language commonly used to create interactive effects within web browsers. Day 1: Monday, July 11th, 2016

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AcadeCoders

AcadeCoders Blog 2016: Python Power (July 4th-8th, 2016)

Python Power Welcome to the second week of the AcadeCoders session: Python Power. This blog post will cover each daily activity of each camp day with various pictures and descriptions. Python is an object-oriented programming language that is highly regarded for its efficiency and speed. It is well-known companies such

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Minecraft educational camp for coding and creativity
AcadeCoders

AcadeCoders Blog 2016: MinecraftEdu Turtle Code (June 27th-30th, 2016)

MinecraftEDU: Turtle Code Welcome to the first week of the AcadeCoders session: Minecraft Turtle Code. This blog post will cover each daily activity of each camp day with various pictures and descriptions Day 1: Monday, June 27th, 2016 We began the day with morning ice-breakers for the campers and instructors

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AcadeCoders

AcadeCoders 2016 Blog

AcadeCoders Blog 2016  This blog is dedicated to the daily coding challenges and camp activities for the AcadeCoders community. Parents can view the blog to see their child’s coding progress and daily activity while students can reflect on their learning experience with their fellow AcadeCoders. Click each theme below for

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AcadeCap Teacher and Staff Blogs

Teachers' Blogs

Our Unique Fingerprints

Much like how we are unique individuals, our fingerprints are unique too! This is what the students discovered as they stamped their fingerprints and compared them with each other using a magnifying glass.​ Source:: Mme Nora’s Blog

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Teachers' Blogs

Menu for Mister 6

The students were busy creating a menu for Mister 6! The catch? Mister 6 only eats food in groups of 6, so the students had to make a menu with combinations of not more or less than 6 pieces of food. Mister 6 makes us work really hard at developing

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Teachers' Blogs

Bone Bridge October STEM Challenge

Students worked in two groups of three on their October STEM Challenge. The objective for this age group was to build the longest bridge possible using a set amount of materials. Students put on their engineering hats as they gathered in their groups to discuss their ideas and plan for

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Teachers' Blogs

Early Settlers Games

The Grade 3/4 class is having fun using what they have learned during our unit, to create their own trading cade game, based on early European settlers. We are excited to play our games on Friday. Source:: Mme Melissa’s English 4-5 Blog

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Teachers' Blogs

Toy Inventors

While exploring the steps taken when creating a new good for the marketplace, students concluded their market research and designed a prototype for a new toy. Source:: Mme Melissa’s English 4-5 Blog

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Teachers' Blogs

Catan- Learning about the Marketplace

Students enjoyed learning how to play the strategic board game, Catan. The students did a great job of using their unit vocabulary when referring to items that are “in demand”, “traded”, “exported”, and “imported.” The game supports the understanding that the medium of exchange, as well as the ever-changing marketplace,

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