Blog

Caribou Math Contest Results
The Caribou Math Contest is an a world wide online math competition held six times throughout the school year, with different competitions for different grade groups. This year, internationally there were more than 6000 students participating in grades 3-4, more than 8000 students participating in grades 5-6, and more than

Raspberry Pi
New for AcadeCoders 2016 is Raspberry Pi, which will be part of the programming for the Robotics and Artificial Intelligence week (August 8 – 12). Raspberry Pi is a series of single-board computers that students get to manipulate through hardware and software configuration. Students will be introduced to the basics of Raspberry Pi from its

Summer camps start on June 20
Summer is coming! Our first day of AcadeCamp is on June 20, while AcadeCoders is on June 27. Have you signed up yet? If not, now is the time! If you are curious as to what goes on during a camp week, please visit our camp blog for an entertaining and informative look

AcadeCoders ADVANCED!
Are you ready for a new challenge? The AcadeCoders 2016 summer camp program is offering an Advanced HTML/CSS course to students who have taken the HTML/Course during the AcadeCoders 2015 summer camp program. Students will be creating beautiful and responsive websites with Bootstrap, a front-end library for creating high-end websites

AcadeCamp 2017
AcadeCamp is an innovative summer programme allowing campers from ages 5-9 to experiment, ask questions, and get messy, tout en français. Science, Technology, Engineering, Architecture and Math (STEAM) demand inquiry, connection, experimentation and exploration, and with these processes at play, there is an unpredictable product until the very end. The weekly bilingual

AcadeCoders 2016
AcadeCoders – Coding Adventures is a seven week software coding and design camp being offered during the summer at Académie de la Capitale for ages 6-14. Each week will see participants progress through more complex coding adventures. Our curriculum is developed by the AcadeCap STEM team and will be delivered
AcadeCap Teacher and Staff Blogs
Our Unique Fingerprints
Much like how we are unique individuals, our fingerprints are unique too! This is what the students discovered as they stamped their fingerprints and compared them with each other using a magnifying glass. Source:: Mme Nora’s Blog
Menu for Mister 6
The students were busy creating a menu for Mister 6! The catch? Mister 6 only eats food in groups of 6, so the students had to make a menu with combinations of not more or less than 6 pieces of food. Mister 6 makes us work really hard at developing
Bone Bridge October STEM Challenge
Students worked in two groups of three on their October STEM Challenge. The objective for this age group was to build the longest bridge possible using a set amount of materials. Students put on their engineering hats as they gathered in their groups to discuss their ideas and plan for
Early Settlers Games
The Grade 3/4 class is having fun using what they have learned during our unit, to create their own trading cade game, based on early European settlers. We are excited to play our games on Friday. Source:: Mme Melissa’s English 4-5 Blog
Toy Inventors
While exploring the steps taken when creating a new good for the marketplace, students concluded their market research and designed a prototype for a new toy. Source:: Mme Melissa’s English 4-5 Blog
Catan- Learning about the Marketplace
Students enjoyed learning how to play the strategic board game, Catan. The students did a great job of using their unit vocabulary when referring to items that are “in demand”, “traded”, “exported”, and “imported.” The game supports the understanding that the medium of exchange, as well as the ever-changing marketplace,